SONY POCKET RADIO

Redesign of the Sony ICF-S10MK2

Year: Fall 2024
Course: Introduction to Solidworks
Medium: Solidworks, Keyshot
Category: Industrial Design

Objective:

01 Research

I began with a teardown of the original device, noting ergonomic flaws, interface limitations, and material inefficiencies.
Key observations:

  • The volume wheel and tuning dial were too small for precision control

  • The speaker grille dominated the front face, limiting layout options

  • Switches and buttons lacked tactile clarity and feedback

Analysis of Exterior

Analysis of Interior

03 Ideation

Ideation sketch phase of interface of radio. Main differences were going to be made on the interface.

Key directions explored: Slider vs rotary input for volume. Dedicated playlist button for speculative digital layering. Play/pause toggle as a central UI moment

The goal was to develop a front face that intuitively told you what to touch first—while making the object feel like a companion, not just a tool.

03 CAD Modeling & Final Features

Speaker Guage

Push Button

Slider

USB "C" Port

Encloosure

Rotary Knob

Various Components

Buttons & Movements

Final Interface Design

Orthographic Views

The final form was modeled entirely in SolidWorks, with special attention to split lines, draft angles, and parting surfaces.
The internal components (PCB, battery, speaker, fasteners) were approximated based on standard electronics kits, allowing for realistic shell thicknesses and snap-fit planning.

04 Color

This phase explored how color could shift the radio’s personality—playful, serious, nostalgic, or bold. I developed several CMF directions, focusing on: Interface clarity, emotional tone, material feasibility

The finall palette leaned into a warm triad of orange, red, and olive, balancing visibility with a grounded, analog feel.

05 Renders

This redesign project revisits one of Sony’s most iconic portable devices: the ICF-S10MK2. With its minimal interface, compact size, and cult following, the original radio

represents a high point in functional consumer electronics. My goal was to modernize its usability, tactility, and emotional character while preserving its analog roots.

To explore form, function, and manufacturability by reimagining a legacy product through a contemporary industrial design lens. Using SolidWorks and Keyshot, I

developed a fully parametric CAD model, realistic technical drawings, and rendered final concepts that blend nostalgia with modern interface logic.